Here, though, there's a clear and a more forgiving route through the game for people who want to give it a try. The famous difficulty of the series comes from not understanding that, and as the games got more complicated and ambitious it became harder to see those paths. Challenging but more approachable, with a smaller, more linear approach to progression where you can see it's all just an elaborate puzzle box to solve - get this item from here, so you can get there, gaining a tool to access the next challenge and so on. As the first game in the Souls series, it's a simpler exploration of what the games would become. Why should you play it? This is actually the perfect entry into the world of FormSoftware.
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